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Re : CanJS and Memory Leaks

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I agree with the methodology of removing code until it doesn't leak, but I thought that was what I had done.

Also, I thought the fiddle was pretty simple. All I am doing is calling findAll, populating a small piece of DOM and then
polling. Each poll just recalls findAll and should just update the DOM.

What do I really need to pull out? The potential leak seems to be either the doTimeout of what the doTimeout executes,
which is a findAll call.

Just trying to understand this all as the polling is a requirement of my app and Socket.IO is not a possibility.

Thanks for at least trying to point me in the right direction. I will try and see what I can uncover.





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