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What are some techniques to improve performance?

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I've been having a lot of troubles rendering large data structures. In my case, I have nested arrays designating columns and rows, with the rows nested in each columns can.Map. There seems to be a huge performance penalty when rendering the inner array.

What kinds of techniques do you guys use to improve performance with large structures?

With mustache, is there any way to selectively give up live binding where applicable for performance? 

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